The Modeling Supervisor is responsible for the artistic and technical quality of all 3D models created for a production. The Modeling Supervisor will work closely with, Texturing, Rigging FX, CG Supervisor and the VFX Supervisor, to ensure that all 3D models are pipeline friendly. This is an important and senior role, the artistic expectations are very high, models are expected to be photoreal. This requires production experience of the 3D asset creation pipeline and an in depth knowledge of CG modeling and UV’ing. Recreating large-scale environments such as cities and worlds requires considerable team management and planning.
To succeed at this job, you need:
Several years production experience in the modeling department. You should have in-depth experience with both digital sculpting and hard surface modelling techniques.
You will need experience of recreating real world environments and have extensive knowledge of anatomy.
You have an excellent artistic eye. You should have a passion for, 3D models, architecture, sculpture, anatomy, form, volume and space.
You should be comfortable with data management; coding and tool creation can be beneficial in this role.
Great organisational skills and ability to manage a very busy team with, while meeting production timetables and budgets.
Career Path to Modeling Supervisor: Several years experience in the modeling department.
Career Path from Modeling Supervisor: CG Supervisor
Education Routes: Modelers often have a degree in Fine Art, Animation, or Visual Effects.
They will have taken classes in 3D Design, Modeling, and Digital Sculpting, they should also ideally some experience of Sculpture and building real world sculptures/maquettes, life drawing and anatomy studies are also beneficial.
Not an entry-level role. Show reel and experience are very important.